Black Gargoyles 04/22/2014 08:51 PM CDT
I've been backtraining weapons and wanted to try something different, so I went to gargs. I like everything about them except that Paeldryth's Wrath spell. Constantly, I mean constantly, being knocked out of melee range back to missile and having to advance all over again just kills it for me. With 3-4 of them it happens so much it doubles the length of the hunt. I looked back through the log, and in the time it took just to lock bow I was knocked back 41 times. And I dodged it a few times also. It wasn't a big deal with bow, but when I switched to small edged, it was hopeless.

Everything else is good. I like the remoteness, I like their lore, even the wind part, and all that. Being a skin/box creature is always a plus. I had at least 2 and usually 3 on me, so there's a constant supply.

Keep PW, but what's the likelihood we can get the casting frequency downtweaked a bit? As it is now I'll just have to cross them off my list, which is too bad because otherwise IMHO they're a great creature.
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Re: Black Gargoyles 04/22/2014 09:15 PM CDT
It has to do with how creature was a bit broken by the 3.0 upgrades. Should hopefully be fixed "soon."



Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Black Gargoyles 04/22/2014 09:28 PM CDT
That's good to know, thank you.
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