I've just rolled a change that should fix brawling gear made of any of the special materials that should hit the mice.
I also made a change that weapons that are made of 67% or greater haledroth get their full defense value, instead of prorated by mix. Damage is still based on mix above 67%, however.
Javac
That one guy
If you have questions or comments in regard to this post please email me at DR-JAVAC@play.net.
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