G'day,
As promised, here are the proposed guild requirements that we have submitted. One caveat: these are only proposed at this point, not final and definitely not in place at this point. Once we meet with Maelona, they could very well be modified, either tougher or easier.
The requirements that have changed I have marked with an *.
Take care,
Godrich de'Finchal
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Circles 1 to 10:
Evasion - 1.5 ranks per circle
Climbing - 1 rank per circle
Perception - 1.5 ranks per circle
Hiding - 1.5 ranks per circle
First Aid - 1 rank per circle
Swimming - .5 ranks per circle
Scholarship - 1.5 ranks per circle
Mech Lore - 1.5 ranks per circle
Appraisal - 3 ranks per circle
Teaching - 2 ranks per circle
Trading - 4 ranks per circle
Armor* - 2 ranks per circle for two highest armor skills combined
Average Survival* - 1 rank per circle
Average Lore - 2 ranks per circle
Circles 11 to 30:
Evasion - 2 ranks per circle
Hiding - 2 ranks per circle
Perception* - 1.5 ranks per circle
Mech Lore - 2 ranks per circle
Appraisal - 3.5 ranks per circle
Teaching - 2.5 ranks per circle
Armor* - 2.5 ranks per circle for two highest armor skills combined
Average Survival* - 1 rank per circle
Average Lore - 2.5 ranks per circle
Circle 30 to 99:
Mech Lore* - 3 ranks per circle
Appraisal - 3.5 ranks per circle
Trading* - 6.5 ranks per circle
Armor* - 3.5 ranks per circle for two highest armor skills combined
Average Survival - 1.2 ranks per circle
Average Lore - 3.5 ranks per circle
Circle 100 and up:
Mech Lore - 3 ranks per circle
Appraisal - 3.5 ranks per circle
Scholarship - 1.5 ranks per circle
Trading - 6 ranks per circle
Average Lore - 4 ranks per circle
Average Survival - 1.2 ranks per circle