Since February, we've seen a large increase in the number of players online during peak hours - up to 800 or more. That's great! It also puts a noticeable strain on game resources and I for one have been experiencing more lag than usual.
Because of this, the razor-thin margins for b&e timings have left me handless frequently which never happened before. A small freeze-up between me and the server at an inopportune moment is enough. I don't think these unusual circumstances could possibly have been accounted for when the system was designed, and I wanted to ask if you might consider tweaking the balance on this in retrospect.