flee 10/31/2019 12:08 PM CDT
anything being done with flee to make it better or anything in the works? be nice if it taught athletics a little better, maybe a 60 sec timer? some type of interaction with ranged weapons while aimed would be great as well. ranged ability with flee while aiming, instead of fleeing just acting as a last ditch effort have it more combat aggressive when not fleeing (direction) or have it stackable with maneuvers like flee maneuv impale with a spear where you can ditch out of melee then do an epic charging impale attack. aim, flee stalk where you auto-slip to missile?
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