Breaking and Entering in Test 01/01/2020 11:19 AM CST
Some info:
- The system takes advantage of the new BURGLE verb. It should only work in justice areas that are outdoors.
- You need some method of entry, either a lockpick, lockpick ring, or a heavy rope. This will determine the entry method experience you get.
- Survival skillset placement has a significant impact in multiple ways, including chance to find a piece of loot from a surface and cooldown*.
- All houses contain a Kitchen and a Bedroom.
- Each primary skillset unlocks a different room*. For example, having a Moon Mage and a Barbarian will unlock two additional rooms, the Study and the Armory.
- Survival primary behaves slightly differently*. Each Survival primary in the group unlocks a random room that isn't unlocked, and increases the entry method experience. Enough Survival primes will allow you to learn both entry method skills.
- Entry method experience is granted on exit. You get half experience if you are caught in the home, or exit the home with a guard in the room you started in.
- You gain experience from SEARCHing or RUMMAGing through each surface in the rooms, Thievery and Stealth (if you're hidden/invisible)
- Thieves will want to make use of some Khri. There are three Khri that give an advantage, but I'll leave it to you to experiment.
- Premium subscription provides a few bonuses. It reduces cooldown and increases chance of loot slightly.
- There is a new AVOID CRIME setting, which prevents people from leading you into a B&E instance, even if you're in their group.

Some warnings:
- Failure is determined by the player doing something wrong, there is no random. The fine for being caught is fairly high.
- Stay out of sight. Either dark of night, or stealth is required.
- Don't linger. Unless you're a very fast Thief using all the Khri advantages, you don't have time to get loot out of every room.
- Don't do it too often. There's a message when the cooldown expires.

*F2P Characters don't grant extra rooms, and they don't grant lower cooldown for better survival skillset placement. They also have a very low chance of finding loot, even using Khri.

There were also some unreleased AVOID changes to AVOID COINS being given to you, that are in test due to the other changes to AVOID.

Javac
That one guy

If you have questions or comments in regard to this post please email me at DR-JAVAC@play.net.

This message was originally posted in Abilities, Skills and Magic, Survival Skills - Stealth. To discuss the above, follow the link below.

http://forums.play.net/forums/13/110/654/view/3780
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