Concentration Changes in Test 08/22/2016 07:22 PM CDT
I've just rolled some changes to Concentration into Test. I've just changed the formula for how much you have so that it has a higher minimum and scales slower. Most characters should see an increase, unless they have really high Concentration.

The goal of these changes are to make certain abilities a little more usable at low levels (Khri, Healing). Please let me know if something feels wonky. There are likely areas that use concentration that we didn't consider, but test anything you can think of. Khri, Healing, The Ways, Trader Speculates, Sanowret Crystals, Magic, and anything else I'm forgetting...


Javac
That one guy

If you have questions or comments in regard to this post please email me at DR-JAVAC@play.net.

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