The new version of Memory of Nature (Ranger spell) is now on test:
Two slot advanced ritual spell in the Wilderness Survival spellbook that requires 40th circle and either Forestwalker’s Boon or Blend. Now castable on others for a reduced effect. Increased effectiveness overall, though it is capped at the level of wilderness found at the time of the initial casting. The logic was redone for how terrain modifiers are calculated which should fix several existing bugs in the calculations which could result in unpredictable wilderness levels, including with the Huntress Amulet. A small wooden casket is for sale in the Crossing Artificer as a ritual focus for Wilderness Survival.
This means that all the planned Magic 3.2 changes are now on Test (minus a bug fix or typo change here and there).
That also means that the change log here:
https://docs.google.com/document/d/1zLgYXPfWNEA0E4g74CQkeFOgij2WPDMAud80KcCJvy8/
Is now finalized it if, you know, someone wants to Elanthipedia it...
-Raesh
"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things